The central scheme of Jotun is the beautifully animated Jotun themselves, challenging boss battles that test patience and challenge players in a variety of ways. But we’ll talk about Jotun’s artistic merits more in a moment. Instead these encounters were microscopic in comparison to the six titans I faced across the game’s narrative, yet somehow the whole thing retains a sense of serenity and beauty - a wondrous creation of the Norse afterlife, helped along by the striking visuals and haunting soundtrack. Each area held so much gameplay potential and initially I saw Jotun playing out more like Transistor, with smaller encounters leading up to the final challenges. It’s not to say that these sections aren’t beautifully designed or that I didn’t enjoy the little surprises each one offered, but too often it felt like there was just too little to do, and no real reason to use skills or abilities outside of the arenas where you stick an axe in each Jotun. All of the regions are very distinct and offer wildly different visual presentations meshed with only slightly different mechanics for making it through each one.īy the end, the trek through each region began to drag on, realizing that it was far from being the core mechanic, and more of a distraction leading to the grandiose boss battles. Navigating these areas is simplistic and does very little in the way of offering any kind of challenging gamplay, but that’s due to Jotun’s focus on the boss battles against the beings that the game is named for. Like a swift mix of elements from Transistor, God of War, Shadow of the Colossus, and a variety of other game mechanics, visuals, and styles, Jotun quickly manages to evoke feelings of an indie darling with its old cartoon styled visuals, boss centered gameplay, and overall artistic rendering.Įach level consists of some simple mechanics to reach the rune at the end, as well as health upgrades, additional abilities, and some visual treats along the way. Sure, it’s not the most original sounding idea in gaming, but what game is anymore? What’s important is what gets done with that idea, and how the developer makes it their own. Jotun’s premise is a basic one: Using a variety of god given abilities, Thora embarks on a quest to talk down a pantheon of Jotun - Norse gods - to reclaim her honor after death.
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