You also can't use disable device for the same reason or anything that requires you be able to access tools. I'm not sure why you can't easily see that.įirst aid can't be administered because you can't access your healer tools in polymorph form. None of those are anything you would use in a polymorph form for a variety of reasons. Here's a brief list of things with the manipulate trait:Īdminister First Aid, Affix a Talisman, Conceal an Object, Craft, Disable a Device, Feast on the Fallen, Grab an Edge, Impersonate, Interact, Palm an Object, Pick a Lock, Point Out, Prove Peace, Quick Alchemy, Quick Tincture, Release, Repair, Steal, Stop, Take Control, Treat Disease, Treat Poison, Treat WoundsĪccompany, Advanced First Aid, Anoint Ally, Battle Medicine, Bond Conservation, Can't Fall Here, Ceremony of Protection, Conceal Spell, Dig Quickly, Elaborate Flourish, Emergency Medical Assistance, Ferocious Gust, Flame Jump, Focused Juggler, Forcible Energy, Form Control, Friendly Toss, Harmonize, Hydraulic Maneuvers, Improvised Crafting, Instinctive Strike, Juggle, Leyline Conduit, Melodious Spell, Nonlethal Spell, Overwhelming Energy, Poison Weapon, Portentous Spell, Quaking Stomp, Quick Stow (Swordmaster), Reactive Distraction, Reflexive Catch, Reloading Trick, Resuscitate, Slice and Swipe, Surging Might, Surprise Snare, Target of Opportunity, Touch Focus, Train Animal, Treat Condition, Trick Magic Item, Unusual Composition, Widen Spell, Wild Winds GustĪdminister First Aid, Conceal an Object, Craft, Disable a Device, Impersonate, Palm an Object, Pick a Lock, Repair, Steal, Treat Disease, Treat Poison, Treat Wounds It doesn't seem worth it.ĭeriven Firelion wrote: I had to read the Polymorph trait a few times, then debate why they bothered to put you can use manipulate traits since it seems like a useless piece of text if you can't cast in polymorph form.Casting isn't the only action(s) that has the manipulate trait. In a three action turn you can PBS then Double Shot or Double Shot then PBS, but not both in the same action.īecause you are required to be in a Stance, you either get a +2 To Hit for one shot or +2 damage for one shot per round. In addition, because PBS is an action, you can't combine it with Double Shot or any other action feat. The second shot of the round they can't use PBS so the To Hit = 1 (level) + 4 (Expert) - 2 (longbow) - 5 (2nd attack) = -2. Ignoring Dex, PBS To Hit = 1 (level) + 4 (Expert) + no longbow penalty = +5. A 1st level Fighter (Archer) takes PBS using a longbow. Point-Blank Shot seems to have little value because you can only use it once per round. I assume 2) but the wording is left to interpretation. You can enter or be in a stance only in encounter mode.įirst Question: I see two ways to read the emphasized line in Stance.ġ) "You can't take another action for 1 round."Ģ) "You can't take another Stance action for 1 round." After you take an action with the stance trait, you can’t take another one for 1 round. A stance lasts until you get knocked out, until its requirements (if any) are violated, until the encounter ends, or until you enter a new stance, whichever comes first. A stance is a general combat strategy that you enter by using an action with the stance trait, and you remain in for some time.
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